Need for Speed: Hot Pursuit Remastered, il titolo aggiornato alla versione 1.0.2 su Nintendo Switch

Qualche ora fa è stato pubblicato un update per Need For Speed: Hot Pursuit Remastered, ora aggiornato alla versione 1.0.2 su Nintendo Switch.

La remastered del classico racing game di Electronic Arts e Criterion Games del 2010, sarà pubblicata il prossimo 13 novembre 2020 su Nintendo Switch.

Potete trovare il changelog dell’update di seguito.


[NFS Hot Pursuit Remastered] Patch 1

Hello there!

Today we’re releasing Patch 1 for Need for Speed™ Hot Pursuit Remastered – here are the update notes:

Audio

  • Fixed an issue that could cause audio stuttering during races and cinematics.

  • When you change the VOIP / Microphone settings, it should now persist to the lobbies you join going forward.

  • VOIP system is now working as intended if a headset is plugged in after joining a multiplayer lobby.

  • Speech to text should now be functional for players on the same platform.

  • A similar issue also affected the text to speech audio being distorted, this is now resolved.

Lobbies

  • Interceptor lobbies should now be limited to two players, as intended.

  • The “Change Access” menu now properly disappears after a selection is made.

  • Fixed an issue where players wouldn’t transition from the lobby to the race.

Visual / UI

  • Players should no longer see voice icons from other platforms. In-game voice chat is available when cross-play is turned off. When cross-play is turned on, voice chat is restricted to each platform’s party chat system. This hint is now also shown in the privacy settings.

  • You should no longer be able to get stuck on the driver details menu.

  • When a friend beats your time, the correct date should now be displayed in the Autolog notification.

  • When busted as a racer in a Hot Pursuit multiplayer event, the player list is now only shown once on screen.

  • Autolog notifications should now display in the respective language if you change the console language and local settings.

  • Trophies you should receive (for Cop / Racer ranks) should now unlock correctly, even retroactively if there are any you should have received, but haven’t.

  • When using custom colors, the color displayed in the “last/recent” slots should now display correctly. It did most of the time, but there were a few scenarios where it wouldn’t.

  • Fixed an occlusion issue on a mountain along Boulder Road.

  • The Porsche Boxster Spyder now allows you to recreate “Speed Yellow” using the custom color palette.

  • Some events were missing Speedwalls, these are now present and visible on the career map.

  • The “Beauty and the Beasts” summary screen now shows the bounty earned for placing 3rd.

  • When losing connection and reconnecting, the player avatar is shown correctly on the Speedwall.

  • Notifications that a friend beat you in an Intercept event will no longer be cut off when scrolling at the bottom of the map screen, nor should they display random question marks.

  • During the Most Wanted event intro, the correct names and symbols should now be displayed above vehicles.

  • You should no longer encounter a short black screen when going to submenus from the pause menu during a multiplayer race.

  • The car shadow should no longer flicker in the Police Station parking lot on Cascade Terrace Road.

  • When you are viewing your own profile on PS4, the game you’re currently playing is now correctly shown.

  • After sending/receiving a game invite request from a friend, a confirmation notification will now show as intended.

  • When you’re in a single player race, the correct game mode is now reflected in your friends list and dashboard.

  • The player avatar frame now disappears after the first loading screen.

  • Player avatars should now be better aligned with names in result screens.

  • When cross-play is enabled, the platform identifier should now also show next to the name during a race, not only on the leaderboard.

  • With cross-play enabled, all platform identifier icons have the same shade / opacity of white.

  • The VOIP icon no longer overlaps player names in cross-play multiplayer race outro screens.

  • Players can now be added to the friends list from the “Recent Players” tab.

  • In Photo Mode, the top part of the police car sirens is no longer blacked out when the “Show Damage” toggle is set to “on”.

  • Removed a redundant line from the User Agreement.

  • After changing the resolution multiple times, the intro cinematic to “My Career” should still render at full screen now.

  • As some if you had pointed out, there was a Rank 21 shown as next rank. This was unintended and has now been fixed – Rank 20 is the highest rank.

Localization

  • Traditional Chinese: The “Jammer” text in the HUD is now in the right place when all charges have been exhausted.

  • All languages: Updated the localized Technical Support files in the Support folder of the game installation.

  • Spanish: Long player names should no longer be overlapping in the “autolog recommends” section.

Stability

  • When the “Most Wanted” quits during an ongoing race, all players should return to the menu as expected.

  • Fixed an issue that could cause the game to crash when selecting career events.

  • Restarting an event multiple times should no longer cause the game to crash.

  • Fixed an issue that could cause the game to crash when selecting the Autolog Recommends menu.

  • When joining a friend’s lobby while in photo mode, you should no longer encounter a black screen.

  • Fixed an issue that could cause a crash during an arms race session.

  • Fixed two issues that could occur during the “Unreasonable Force” event.

  • Resolved an issue that could lead to the game hanging when sharing your time on the wall.

  • You should now be able to frictionlessly join a friend after your game has been suspended on your console for a while.

Xbox

  • When switching controllers while the Xbox menu is open, the game should now behave as expected when hitting the “back” button.

  • When disconnecting a controller while on the title screen, the button prompt to continue to the next screen should still be displayed.

  • Fixed an issue that could cause a crash when you started the game without being signed into your profile.

  • From the wall, you can now access other players’ gamercards.

  • “View Player” prompt no longer appears on the friend list screen if your friend list is empty.

  • When using “instant sign-in” and having the console powered down to stand-by, rebooting and resuming the title should now work smoothly.

  • Other Xbox players are now identified as such before and during races.

Nintendo Switch

  • Online status of friends is now showing correctly in the friends list.

  • Improved visual performance on Barnstormer, Awe Inspired and Under Pressure.

Steam

  • The Steam client should now show the “Badge” section for Need for Speed™ Hot Pursuit Remastered (not related to the client update, but might as well mention it here).

  • The game doesn’t show “pre-purchase” anymore instead of the normal buy option.

My personal favorite

  • The title will now be correctly spelled “Need for Speed™ Hot Pursuit Remastered” – with a lowercase “f” – on the PlayStation store.

Download sizes (approximations):

  • PlayStation: 172 MB

  • Xbox: 423 MB

  • Origin: 426 MB

  • Steam: 508 MB

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